A construction worker informs Hans (since the Director and Captain were out) that the renovations to the basement have been completed. Hans goes downstairs to the dreded basement to find that it is like a whole new place with state of the art equipment for the Megs to use. The basement itself is highly secured with the latest in identification with key card, iris scan and fingerprint identifyer. The lights come on and go off automatically to save power. Downstairs there’s now a firing range that “pops” out when needed and goes back when agents are through using it. The armory is now down there as well with the weapons at the Megs’ disposal and the evidence room has been relocated down there too though that’s needing to be moved by the MBI themselves. Hans was quite impressed as this rivals anything the Enforcers have for an organization of their size. The chopper up on the roof’s landing pad has also had an addition with new communications system but the chopper itself needs work still.
As Hans examined the chopper’s new comm system, he heard a report on the radio about small strange green creatures being seen at Megakat Mall causing trouble. Hans hurried down and found the nearest agent to go on this call which was Tasha who just arrived for duty. Tasha drives them down to the Mall where they at first don’t see any signs of trouble save for pushy kiosk workers and tripping patrons. Soon things look suspicious and the two go further into the mall to see an unseen force seemingly knocking folks over. Stormcrow and Bexa are also at the mall and they too noted the strangeness.
When one kiosk falls over from one of the unseen things, an UV lamp falls to the floor and shines its light out, revealing a plantimal! It seems these things were made to be invisible and they are searching for something, or someone. The Megs along with Bexa and Stormcrow attempt to take out the plantimals which makes for a hard task even while seen. They eventually get rid of most of them but Tasha is grabbed by a few of them and injured with their barbs on the legs. They get the plantimals off her which soon run away. Tasha insists she’s fine and doesn’t need to see a doctor, the wounds heal right up. Enforcer backup arrives led by Felina Feral and they take the cleanup fron there.
Hans and Tasha leave the scene but not before talking with Stormcrow, asking her why she hasn’t reported back to work. Stormcrow says it is because of what Josie said, about how her being underage and not having permission from a parent or guardian would get the Bureau in trouble. Hans and Tasha tell her if she can’t get Bexa to be her guardian, go talk to the Director or Captain about it and ignore Josie. If she doesn’t do that, they invite her back to the MBI for visits which she says she’ll think about.
<Hans_Lynx> 4 RPG On!
<Hans_Lynx> ::still annoyed with the chopper being in bad shape XD but hopes they can spend some funds on it too. in the breakroom taking a lunch break. mmm sammich::
<StormcrowSelkirk> ::is, er, somewhere::
<_Technician_> :: various technicians still walking around, running cables and installing various comptuer equipment, but appear to be nearing completion ::
* Countrykat is now known as GlitchCK
<Hans_Lynx> ::Glitchy Glitchy XD::
<GlitchCK> ::entereths the building! looking around some at all the work going on::
<GlitchCK> :;shush!::
<Hans_Lynx> ::will be glad when they’ve finished. all this noise is annoying XD::
<_Technician_> <Construction Worker> :: comes upstairs from the basement, and, walks down the halls, pokes head into break room :: Hey, you the guy in charge around here?
<Hans_Lynx> … no, but what do you need?
<_Technician_> <Construction Worker> The basement renovation’s been completed. We’re getting ready to head out for the day, but I need to show someone around here the new features before I get to take my lunch, know what I mean?
<Hans_Lynx> Sure. ::stands now and goes to the door where he is:: Lead the way.
<GlitchCK> ::anyone at the front desk or is it wide open to just enter?::
<StormcrowSelkirk> ::is not at the front desk, mun cannot speak for others::
<StormcrowSelkirk> ::is staying far far away from the MBI these says::
<StormcrowSelkirk> ::^days::
<_Technician_> <Construction Worker> :: goes to the basement door, and points at a new keypad next to the door :: This door is connected directly to the main security system, This pad right here has all the latest credential supplying devices any good law enforcement agency needs. Biometrics :: points to fingerprint spot :: Iris-scanner :: points to a small camera :: And the old-fashioned keypad. :: points to a keypad :: The database hasn’t been set up
<_Technician_> <Door> :: swooshes open in sliding door fashion ::
<Hans_Lynx> ::looks at it curiously:: I suppose we’ll all need to have that taken anyway soon.
<GlitchCK> ::walks on in then. searching for any individuals around. surveying the new stuffs. hee! lots of new gadgets now!::
<Hans_Lynx> <Josie>::can be there iffan you needs an agent!::
<Hans_Lynx> <Josie>::at her desk::
<_Technician_> <Construction Worker> :: walks down a spiraling stairwell now :: We’ve taken out the old stairwell a put in this little spiral number to save space :: reaches the bottom :: <Lights> :: automatically turn on :: <Construction Worker> Motion sensor lights for power conservation :: points ::
<_Technician_> ((and^))
<_Technician_> <Basement> :: illuminates to show a vastly different basement that’s been cleaned up substantially, looks like a whole new place ::
<Hans_Lynx> ::goes down after the techie:: Boy, you guys went all out, haven’t you? Used to be just dust and boxes down here when I saw it.
<GlitchCK> ::nahh! just came in to check on things. Will go soon enough.::
* _Technician_ is now known as Construction_Worker
<Construction_Worker> Well, we moved all of the dust and the boxes into that area :: points at a door marked “STORAGE” :: That freed up space for this :: walks over to a wall control panel with various buttons clearly labled different things :: Say for instance you want to get some target practice in? :: presses a button ::
<Construction_Worker> <Hazard Lights> :: briefly flash an amber color across a specific section of the basement :: <Section of the Basement> :: has kevlar curtains drop down from the ceiling, creating a “tunnel” across the room :: <Wall Panel> :: at other end of the room, revolves to reveal a target profile :: <Floor> :: has a podium/table like barrier pop out of the floor to serve as a shooting barrier ::
<Hans_Lynx> ::still following behind him, stands where he does behind and to the side, looks on. eyes widen:: Kats alive… that’s quite an adjustment.
<Construction_Worker> Now, that’s all good and fun, but what good is a target if you don’t have anything to shoot it with? :: presses another button :: <Wall Panel> :: nearest them, slides open to revealing a rotating gun-rack, similar in principle to a CD changer :: <Construction Worker> We relocated the armory down here.
<Hans_Lynx> ::nods:: Alright. ::hopes they DO get this five mil promised lol this all seems very high tech and expensive::
<Construction_Worker> Care to to uh, give it a shot?
<Hans_Lynx> ::smirks at the pun:: Sure, why not? ::goes over and takes up a random gun:: Though others here have much better aim than I do.
<Construction_Worker> Well, now you’ve got somewhere to practice.
<Construction_Worker> <Table/podium> :: the one that rose out of the floor, has several pairs of ear-protectors visible stored in it ::
<Hans_Lynx> ::looks the gun over properly, then goes and takes up one of the ear protectors. puts ear protectors on, stands in position and fires off a round at the target::
<Hans_Lynx> ::hits it a few times, no bullseyes though::
<Construction_Worker> <Hazard Lights> :: flash again momentarily, and target profile sheet gets pulled foward along a rail on the ceiling, arriving within reach of Hans ::
<Construction_Worker> Well, could’ve done worse.
<Hans_Lynx> ::reaches out and takes it:: Seems to work properly. ::goes and puts the gun and the ear protectors back::
<Construction_Worker> There’s one last section adjacent to storage, and it’s supposed to be the new evidence locker. We’re not authorized to handle that kind of stuff, so you guys will be the ones handling that.
<Hans_Lynx> ::nods:: Okay. How do I make this return to the way it was?
<Hans_Lynx> ::thumbs towards the kevlar curtains ‘n such::
<Construction_Worker> Just press the button marked “firing range” on this panel right here :: points ::
<Hans_Lynx> Alright. ::goes over to it, presses said button and looks at it to see it go back::
<Construction_Worker> <Hazard Lights> :: flash briefly again, as everything retracts and returns to “normal” ::
<Hans_Lynx> Sweet. ::grins at the guy:: Off to the Evidence.
<Construction_Worker> Maybe you are. My job is done for the day. I’m off to lunch. :: heads up the stairs ::
<StormcrowSelkirk> ::hum-dee-dum . . .::
<Hans_Lynx> Er… wait, is there anything special I’m to do?
<Construction_Worker> Nothing special. The doors are all unlocked. The tech guys upstairs are handling the security system stuff.
<Construction_Worker> :: ascends ::
<Hans_Lynx> Oh, alright then. Thanks, and have a good lunch. ::walks over to said Evidence locker::
<Hans_Lynx> ::er or room rather::
<Construction_Worker> ((<Hans> Uh, okay… :: hears the door closes, and then the lights abruptly turn off :: Uh, is that supposed to happen? :: hears what sounds like several small footsteps running about in the darkness :: Uh, oookay, which button opens the gun thingy again…))
<StormcrowSelkirk> ((lol))
<GlitchCK> ((::DIIIES!::))
<Construction_Worker> <Evidence Locker> :: door is open, and has several shelves lining the inside. Is empty as items still need to be moved to it ::
<Hans_Lynx> ((::diies!::))
<Hans_Lynx> ::walks in then and glances around. nods approvingly at the set up, then exits it. heads back upstairs to see if any authority figures are around, which aren’t of course ;D::
* Construction_Worker is now known as Technician
<Technician> :: ones of them walks down the hallway and passes by Hans, and pauses, noting the uniform :: Hey, are you the pilot?
<Hans_Lynx> ::heads to the breakroom again to finish his own lunch since the heads aren’t around. stops in his path at the question:: Yes, I am. ::nods::
<Technician> The new communicaton equipment for that uh…aircraft up there has been installed, along with the standard Enforcer chopper ordanance.
<Hans_Lynx> ::blinks at that:: You mean, it has been fully repaired? ::hopeful tone::
<Technician> Uh… it currently meets minimal safety and operational standards? :: equally hopeful tone ::
<Technician> ((minimum^))
<Hans_Lynx> ::sighs:: You happen to know if it’ll be upgraded and fully repaired?
<Technician> There’s still about two dozen Enforcer Choppers waiting in que. Unless you guys manage to get ahold of someone else seperate from the city, you’re looking at a long wait.
<Hans_Lynx> ::nods:: Thanks then, for what you have repaired with the communications equipment.
<Technician> Just doing our jobs.
<Hans_Lynx> ::goes past him and up to the roof, grumbles some as he goes to the chopper. takes a look inside to see what was done::
<Hans_Lynx> ::after examining the new communications device, flips it on to see if anything is going on at the moment::
<Technician> <Chopper> :: looks visibly the same, but the control systems seem to have been cleaned up, and the tactical systems no longer look “broken” ::
<Technician> <Enforcer Band> :: comes to life :: “…all points be on the lookout for small green creatures sighed in the region of Megakat Mall…”
<Hans_Lynx> ::raises brow:: small green creatures…? ::listens s’more::
<Technician> <Enforcer Band> “…creatures are unidentified and moving in sporadic path…:: pause :: no, correction, reports are increasing in frequency inside the mall. Available units investigate”
<Technician> :: where be Selkirk at? ::
<StormcrowSelkirk> ::was going to go shopping at the mall today with Bexa, funnily enough::
<Hans_Lynx> ::flips off the comm unit and grins:: Sounds like fun. ::hurries off the roof and back into the building to look for any possible agents/help::
* GlitchCK is now known as Tasha_Forge
<Tasha_Forge> ::coming out of the locker room. just got on duty and into uniform!::
<Technician> ((<Technician> :: appears out of nowhere :: And you’ll note that the new showers are voice activated <Tasha> :: screeches, punches him out of reflex :: ))
<Hans_Lynx> Hey! Tasha! Up for a trip to the mall?
<Hans_Lynx> ((::DIIIES::))
<StormcrowSelkirk> ((LOL))
<Tasha_Forge> ((::DIIIIES!::))
<Tasha_Forge> ::blinks:: Trip to the mall? I’m on duty. Just got here so you’ll have to go by yourself. ::smirks::
<Hans_Lynx> This is a mission trip. Little green creatures apparently are bad shoppers. C’mon! We’ll take your car.
<StormcrowSelkirk> <Bexa> ::driving through the lot, looking for a parking space for Jeremy::
<Tasha_Forge> ::grins:: alright! ::jerks out keys and hurries out to her car:: Little green creatures? You sure they ain’t shooting some bad alien film there or something?
<Hans_Lynx> ::hurries out with her, gets in her car when it’s unlocked:: Nope. Was on the police band. All units to report they said.
* Technician is now known as Megakat_Mall
<Megakat_Mall> :: a sight of busy shoppers on multiple levels of consumerism in all its greedy glory ::
<Megakat_Mall> :: oh, and there be sales too XD ::
<StormcrowSelkirk> ::wonderfulness! Gets out of the van almost as soon as it’s parked.:: <Bexa> ::locks it and follows with:: Just remember I’m on a starving artist here; don’t go wild.
<Tasha_Forge> ::gets in! buckles up and peels out once he’s inside. heading for the mall:: Alrighty. Well then we’ll report. ::grins::
<Hans_Lynx> ((LOL!))
<Hans_Lynx> ::wooo!:: That we will. When we get back, I’ll have to show you and the higher ups the new set up that’s in the basement.
<Tasha_Forge> ::Frowns:: Basement? You went in the basement? ::lol! watch for Racoons!::
<Megakat_Mall> ((<Hans> :: thinks about that for a moment :: we put the armory down there… <Tasha> :: eyes go wide ::))
<Hans_Lynx> Yeah. Those tech guys have really worked it over, it’s like a whole other place down there.
<Hans_Lynx> ((::DEAD::))
<Tasha_Forge> ((::DIIIES!::))
<Tasha_Forge> I see….and no…fatalities involved when they put it down there?
<StormcrowSelkirk> ((LOL))
<Hans_Lynx> No, not to my knowledge.
<Tasha_Forge> Thats a relief…::smirks. pulls up out front of the mall and bails out quickly. heads inside unless green things are seen from the outside::
<Megakat_Mall> :: various individuals going about on shopping sprees, carrying assorted bags with different store brangs on them. ::
<Megakat_Mall> ((brands^))
<StormcrowSelkirk> ::passes through those most grand doors with Bexa at her side::
<Hans_Lynx> ::heads out of car and to the mall with Tasha. enters it and looks around::
<Megakat_Mall> <Random Kiosk> :: with vendors accompanying them :: Excuse me sir, would you like to sample out latest collogne?
<Tasha_Forge> ::enters with! frowning:: I don’t …see any little green men.
<StormcrowSelkirk> ::who’s the kiosk chap speaking too?::
<Megakat_Mall> <Kiosk Chaps> :: are several in number, so speak to both ::
<Hans_Lynx> No thanks. ::if one was to him:: Hear anything about little green creatures wandering about, sir?
<StormcrowSelkirk> <Bexa> Hm . . . might as well while I’m here. ::samples if offered:: <Stormcrow> ::never thought she’d be embarrassed by Bexa, but is a bit::
<Megakat_Mall> <Kiosk Chap> Oh, that was probably just someone who’d had a bit too much over at the sports bar.
<Megakat_Mall> <Other kiosk Chap> :: spays some of the collogne onto Bexa :: It’s called Scent of Poisson.
<Tasha_Forge> ::eases on ahead somewhat. looking around the mall at various shops to see if any seem to have very scared patrons::
<StormcrowSelkirk> ::chokes a little:: Mm, it’s nice, but I don’t think it’s for me, thanks. ::continues on::
<Megakat_Mall> ((<Bexa> Isn’t that French for “fish” ? <Kiosk Chap> Yes, it is. <Bexa> Hrm, I’ll take seven of them. ))
<StormcrowSelkirk> ((lol)
<Tasha_Forge> ((::DIIIES!::))
<Megakat_Mall> <Misc. Patrons> :: going about their business, shopping, doing nothing out of the ordinary until some random guy trips on thin air and falls head over heels onto the ground ::
<Hans_Lynx> Ah, I see. Thank you anyway. ::goes ahead to catch up with Tasha:: See anything?
<Tasha_Forge> :;lets out a lil snort. shakes head. figures it just clumsiness:: nahh..just some guy tripping and falling is all. I think it was a prank as I don’t see anything.
<Megakat_Mall> <Random Guy> :: rubs his head :: What was that? <Others nearby> :: likewise fall down, as if something ran into their legs ::
<Hans_Lynx> ::quirks brow:: … slippery floor? ::makes way towards the falling citizens::
<StormcrowSelkirk> ::notices some falling people down the way:: Huh. They must’ve washed the floors.
<Megakat_Mall> <Physical Object> :: collides into Bexa from behind and below the knees ::
<StormcrowSelkirk> <Bexa> ::yowls and goes sprawling spectacularly::
<Tasha_Forge> maybe…::heads that way too. ::
<StormcrowSelkirk> Bexa! ::hurries to help him::
<Megakat_Mall> <Object> :: is a glimmer of refracted light, collides into a misc. item kiosk, spilling various items on the floor, including a UV lamp :: <UV Lamp> :: lying on its side, illuminates the culprit :: <Plantimal> :: looking unatural, standing on two mishapen legs with a large gaping maw, standing at about 2 feet tall ::
<StormcrowSelkirk> ::sees the plantimal and cries out in shock and horror:: What the crud is that thing?! ::moves to help Bexa up::
* Megakat_Mall is now known as Plantimal
<Plantimal> :: appears to have an exterior similar to that of a chameleons as it gradually adjusts to the light. Scurries foward, seemingly tasting the air in similar fashion to a snake ::
<Tasha_Forge> ::blinks at the plantimal:: Aww man….did someone leave some lettuce in the fridge too long?! ::hurries after the thing before it vanishes::
<Hans_Lynx> ::eyes the fallen items and then gasps seeing at the plantimal:: The heck is that thing?
<StormcrowSelkirk> Stay back! ::forgetting she’s in the middle of a crowded mall, forms fire around one hand and waves it defensively::
<Plantimal> :: scurries towards LS and Bexa, its open mouth looking rather threatening ::
<StormcrowSelkirk> I said stay back! ::flicks a tiny fireball off one fingertip into the plantimal’s open mouth::
<Plantimal> :: makes an unnatural screeching noise as it abruptly bursts into flames from the tiny fireball, causing it to fall and stop ::
<StormcrowSelkirk> ::blinks in surprise at that, not used to it working so easily::
<Tasha_Forge> ::blinks at stormcrow catching that thing on fire:: Miss Merle?! you okay?
<StormcrowSelkirk> <Bexa> What *is* that thing? ::getting back to his feet::
* Plantimal is now known as Plantimals
<StormcrowSelkirk> ::gives a small gasp hearing Tasha:: <Oh no . . .>
<StormcrowSelkirk> I’m fine. ::says shortly and tries to move away::
<Plantimals> :: other similar screeching noises can now be heard across the mall, as several other patrons abruptly find themselves being knocked over by the unseen movement of small monsters ::
<Tasha_Forge> Good. ::perks ears at all the other screetching noises:: I hope you can keep doing that then cause it sounds like it had brothers and sisters. ::pulls gun now::
<Hans_Lynx> ::notes LS and Bexa there! hurries over to them, drawing out his gun::
<Plantimals> :: the scurrying sound of claw-like appendanges scraping against the smooth floor comes closer, as does the sound of hiss/sniffing that the earlier one did prior to its “attack” ::
<Hans_Lynx> How is it these things are invisible? I thought you could see plantimals.
<StormcrowSelkirk> I’ll do what I can. ::forms a fireball in her other hand too::
<Plantimals> :: sounds of scurrying abruptly halts, but the sounds of sniffing can still be heard close by from all directions ::
<StormcrowSelkirk> <Bexa> ::sees that everyone but him has a weapon:: Uh . . . ::takes an enconomy-sized spray bottle of cologne off a kiosk:: I’ll pay extra when this is done, I promise!
<Tasha_Forge> I dunno…I never took plantimal science in school. ::glancing around at the noises::
<StormcrowSelkirk> <Bexa> I don’t know. I couldn’t see it until that, ::points to the various lights and things:: fell over.
<Tasha_Forge> ((<Colone>::comes in pocket sized, 12oz, 24 oz, economy sized 32oz, and everyone’s favorite…firehydrant sized!!!::))
<Plantimals> ((::snorks::))
<StormcrowSelkirk> ((LOL))
<Hans_Lynx> ::nods:: Seems that ultra violet light exposes them.
<Plantimals> :: sounds seem to suggest that they are not moving at them, but remain close due to the collective “breathing” noises, almost as if surrouding unseen ::
<Hans_Lynx> ((::dies!:: <cologne> ::firehydrant sizes cost a half mil. to purchase::))
<StormcrowSelkirk> ::breathing hard a bit from fear:: Go away! ::swipes fire-wreathed hand through the air in front of her::
<Hans_Lynx> ::ears perked, trying to listen to said noises among the mall traffic::
<Tasha_Forge> ::listening as well. not wanting to fire a gun in here amongst the patrons.::
<Plantimals> :: sniffing sounds continue, as if they are looking for something specific ::
<StormcrowSelkirk> <Bexa> ::listens::
<Tasha_Forge> ((<Plantimal>::suddenly starts hacking and coughing as it sniffs some of the spilt cologne. says in a very high pitched voice:: Man! That stuff will mess you up!))
<Hans_Lynx> ::moves towards the source of the noises, trying to follow::
<Hans_Lynx> ((LOL!!))
<StormcrowSelkirk> ((LOL))
<Tasha_Forge> ::eases toward some of the sounds as well:: What..are they doing here?
<Plantimals> :: scurrying noises begin anew, as several brush up against Hans’ legs as they go past him, ignoring him ::
<Plantimals> :: others brush up against LS anew, but go past, ignoring her ::
<Hans_Lynx> ::yelps!:: Dunno but they’re heading that way ::points in direction he felt them going::
<StormcrowSelkirk> ::flinches as they brush, but feels no attack::
<Plantimals> :: direction seems to be behind them, towards Forge ::
<StormcrowSelkirk> <Bexa> ::tail lashes as much as it can, being stiffer than most kats’::
<Tasha_Forge> ::glancing around. hearing several around her. keeping alert::
<Plantimals> ((<Character Victim Roulette> :: round and round it spins… ::))
<Hans_Lynx> ((::dies!::))
<StormcrowSelkirk> ((*dies*))
<Hans_Lynx> ::turns around and watches, slowling walking in their direction::
<Tasha_Forge> ((::DIIIES!::))
<Plantimals> :: noises seemingly begin to converge around Force from all directions :: <Toppled UV light> : partially illuminates several of them surroudning her ::
<Plantimals> ((Forge^))
<Tasha_Forge> ::Frowns. noting several surrounding herself:: Wonderful..momma always said bad things would happen if I didn’t eat my green veggies. ::holds gun unholstered still, watching to see if any try to attack::
<Hans_Lynx> ::notes this via the light:: Forge lookout!
<Tasha_Forge> I see ‘em! Just…don’t make no sudden moves. I’d like to keep all my apendages, thank you.
<Plantimals> :: they sniff in her general direction, and seem to come to a general consensus. All of them open their maws in sequence, letting lose a terrible noise, and then strike at her with a limb similar to a frog’s tongue that earch tries to wrap around her like a whip ::
<StormcrowSelkirk> ::watches in horror, flame burning paler::
<Hans_Lynx> ::winces at the noise and growls! aims his gun but doesn’t dare fire as they are too close to her::
<Tasha_Forge> ::yelps at that noise!:: gah! :tries to cover ears but notes those tongues. starts trying to shoot some of the plantimals trying to get her::
<Plantimals> :: several get shot by Tasha and fall limply to the floor, whilst others continue the assault :: <Tongues> :: those that come into skin contact have small barbs that while not painful are definately noticeable ::
<Tasha_Forge> ::keeps a shooting! unloads gun and frowns.:: aww crud. ::tries to run now!::
<StormcrowSelkirk> Uh . . . take that! ::closes eyes and sprays cologne at the plantimals, particularly tongues::
<StormcrowSelkirk> ((^Bexa))
<Hans_Lynx> ::rushes forward now, attempts to kick at one of the plantimals:: Get off her!
<Tasha_Forge> ((<Hans>::runs and punts a plantimal down the mall:: <Kat>::at other end. holds up arms:: TOUCHDOWN!!!))
<StormcrowSelkirk> ((*DIES*))
<Plantimals> :: several are kicked off by Hans, and others wheeze and release when hit by the cologne, causing those attached to Tasha to be dragged behind her as she runs ::
<Hans_Lynx> ((::dead!::))
<Tasha_Forge> ::pauses once clear of what she thinks is the majority and starts trying to pry loose those hanging on:: let go!
<Hans_Lynx> ::fires at the ones that aren’t attached and hit by cologne or kicked by him that he can see via the light::
<StormcrowSelkirk> ::does something similar::
<Plantimals> :: ones attached to Tasha have an iron grip it seems as the tongues pulsate as if something internal is transfering from them to her ::
<Plantimals> :: others getting shot by others begin to pile up on the ground ::
<Tasha_Forge> ::mrrs. tries kicking at a couple to get them off:: someone help get these things off me!
<StormcrowSelkirk> <Bexa> ::doubting the cologne will do much more good where he is, goes to help Tasha::
<Plantimals> :: ones attached to Forge abruptly release and fall to the ground, unmoving ::
<StormcrowSelkirk> <Bexa> ::tries spraying them again, when sees that they’re falling off. Presumably sprays Tasha by mistake, then XD::
<Tasha_Forge> ::blinks at that.:: Um…okay….who did what?
<StormcrowSelkirk> <Bexa> ::blinks:: I don’t know./
<Tasha_Forge> :;coughs at Bexa’s spraying:: ack! hey!
<StormcrowSelkirk> <Bexa> I’m sorry! Are you all right?
<Plantimals> :: others that remain, abruptly make themselves scarce ::
<Hans_Lynx> ::hurries over to her, searches for the plantimals:: Crud they’re getting away!
<Tasha_Forge> Yeah I think so. ::kicks at a nonmoving plantimal:: and not all of them are. ::checks places where she was grabbed::
<StormcrowSelkirk> ::looks around frantically, but can’t see where they’ve gone. Keeps her fire going::
<Plantimals> <Places> :: where Tasha was physically grabbed by the “tongues,” show some minor signs of irritation, along with several small dots ::
<Hans_Lynx> ::puts a hand on her shoulder:: You alright? We should get those marks looked at.
<StormcrowSelkirk> <Bexa> ::makes a face:: As a part-time sci-fi writer, I agree.
<Tasha_Forge> Myeh..I’m alright. Just some abraisions is all. I can doctor those up at home or something. I don’t see anything major.
<Hans_Lynx> You sure…? ::kneels a bit, looking at them::
<Tasha_Forge> Yeah. Just look irritated is all. I’ll keep an eye on them and if they get worse I’ll go to a doctor. Right now we should make sure those things are gone and kats are alright.
<StormcrowSelkirk> <Bexa> Okay . . . ::slightly “I think it’s a big mistake” tone of voice::
<StormcrowSelkirk> ::looks as if she would very much like to be someplace else::
<Plantimals> <Mall Security> :: arrives on the scene :: We heard gunshots, what’s going- :: falls over a small pile of plantimals ::
* Plantimals is now known as Mall_Security
<Mall_Security> :: gets up :: What are those things?!
<Hans_Lynx> ::stands now and looks to the security:: You just tripped over what WAS going on. Contact the Enforcers and have these things sent to their labs.
<Mall_Security> Uh…sure thing :: goes off to do so ::
<Tasha_Forge> ::nearly snorts at the security. shakes head:: Always vigil and always here too late. The ones that never made the academy. ::looking arounds:: so what were those things after in here besides a snack?
<StormcrowSelkirk> <Bexa> I have no idea.
<StormcrowSelkirk> ::tries to quietly slip away::
<Hans_Lynx> ::grins at her:: Don’t know… I don’t see anyone else who might’ve been grabbed as you were though…
<Hans_Lynx> Where are you going, Stormcrow?
<Hans_Lynx> ((Er, Miss Merle^))
<StormcrowSelkirk> ::freezes as she’s caught:: Away. And it’s Selkirk, not Merle.
<Tasha_Forge> ::nods to Hans then looks at Stormcrow:: Why are you going away? And where have you been for that matter?
<Hans_Lynx> Yeah, you’re missing all the fun new changes going on at the MBI.
<StormcrowSelkirk> ::looks puzzled, thought they would have known by now:: But I quit the MBI. After the Rilth thing.
<Tasha_Forge> You did? Huh…didn’t hear that one.
<Hans_Lynx> … quit? Whatever for?
<Hans_Lynx> ::waiting for Enforcers to arrive::
<StormcrowSelkirk> ::is now very puzzled:: <Does news not travel anymore?> I had to. I didn’t have a guardian’s permission, and I’d lied about my identity. It’d look bad for the Bureau.
* Mall_Security is now known as Enforcers
<Enforcers> :: soon arrive, led by Lt. Feral ::
<Hans_Lynx> So? ::grins:: You gonna let a little thing like that stop you? ::then quiets down as he sees Felina come in with some Enforcers::
* Enforcers is now known as Lt_Feral
<StormcrowSelkirk> Well . . . yes. I didn’t think there was a choice.
<Lt_Feral> :: arrives on the scene, not looking to happy with the situation :: Make sure not to disturb the crime scene, and get these civilains back :: gesturing to the various shoppers ::
<StormcrowSelkirk> <Bexa> ::moves back cooperatively::
<StormcrowSelkirk> ::starts to go with him::
<Tasha_Forge> ::clears throat. doesn’t say anything else about it. stays put with Hans::
<Lt_Feral> Are you guys MBI? :: approaches the group ::
<Hans_Lynx> ::smiles:: Yes ma’am, Lieutenant Feral.
<Hans_Lynx> I’m agent Lynx. This is agent Forge.
<Lt_Feral> :: looks at the scene :: Any casualties?
<Hans_Lynx> ::shakes head:: None that we’re aware of ma’am.
<Lt_Feral> Well, good work. We’ll take care of it from here.
<Tasha_Forge> ::nods to her politely. looks to Hans:: shall we go then?
<Hans_Lynx> Thank you, Lieutenant. ::nods to Tasha to go, walks towards where Stormcrow ‘n Bexa backed up::
<Tasha_Forge> Thanks. ::smiles then goes with Hans over that way::
<Lt_Feral> <Mysterious Individual> :: from far above on another level, peers over the railing unseen, cackling in a slithery voice quietly to himself. Brings large hat down further to help conceal face as he walks away ::
<StormcrowSelkirk> ::notes the folks approaching her and tries to back away a little::
<Lt_Feral> <Enforcers> :: start laying out the yellow crime scene tape ::
<Hans_Lynx> ((<kiosk worker>::hearing the individual XD:: Sir, you seem to have a bit of a throat problem. Have I the medicine for you! Purely natural, made with herbs.))
<Hans_Lynx> You want to come back with us to HQ? ::mun not sure, did Hans meet Bexa yet?::
<Tasha_Forge> ((LOL!!))
<StormcrowSelkirk> ::mun is not sure either::
<Lt_Feral> :: mutters to herself :: This is unbelievable. He’s out less than a week and this…:: noting the plantimals ::
<StormcrowSelkirk> I shouldn’t. I was told that it’d be best if you weren’t associated with me, especially after being almost connected to McGrath.
<Tasha_Forge> Who told you that?
<StormcrowSelkirk> ::awkward and quiet:: One of the agents . . .
<Hans_Lynx> Katrina Korat? Captain or Director?
<StormcrowSelkirk> No . . .
<Tasha_Forge> Then who?
<StormcrowSelkirk> ::small sigh:: Agent Lyons.
<Tasha_Forge> ::Frowns and rolls eyes:: I shoulda known….
<Hans_Lynx> ::smirks:: Figures. ::puts an arm around her as they start walking:: Look, all you gotta do is get a guardian’s signature, right?
<Lt_Feral> ((<Tasha> :: blood starts to boil :: I’ll keeeel her… <Lyons> :: backing away :: c’mon now, stop looking at me that way…I uh, might mistake you for a sedan! ))
<Hans_Lynx> ((::busts up!!::))
<StormcrowSelkirk> ((LOL))
<StormcrowSelkirk> Yeah, but I can’t do that.
<Lt_Feral> <Tasha’s Injuries> :: the small dots have slowly begun to fade now, almost dissapearing entirely ::
<Tasha_Forge> ((::diies!::))
<StormcrowSelkirk> <Bexa> ::tags after them XD::
<Tasha_Forge> ::notes that and grins. hee! no hospital visits for her. follows the group she does!::
<Hans_Lynx> Why not? Can’t he be your guardian? ::nods to Bexa::
<StormcrowSelkirk> <Bexa> I would if I could, but unfortunately I’d need to get permission from her current guardians, and they’re not likely to grant that.
<Hans_Lynx> Hmm… well… I suppose then you’ll have to wait until your 18th birthday then… when is that anyway?
<StormcrowSelkirk> Not for some months. That’s why I came to this city in the first place; to hide and wait it out.
<StormcrowSelkirk> <Birthday> ::will be whenever it is convenient for the plot XD::
<Hans_Lynx> Maybe then you should come by and talk with the Director or the Captain. We’d be loosing out on a great agent, and receptionist. Hertz is learning French and he’s been confusing to those entering the MBI lately.
<Tasha_Forge> WEll guess you get to wait then. Months isn’t too bad a wait. ::smiles::
<StormcrowSelkirk> ::slightly exasperated sigh:: I could, but I’ve been thinking about what Agent Lyons said, and she’s right. It wouldn’t look good for you if the truth about me got out.
<StormcrowSelkirk> I guess I could just talk to them, though.
<Tasha_Forge> That might be a good idea. All they can do is tell you no.
<Hans_Lynx> I would. ::pats her back and moves from her:: Stop by at least to visit until or after then. Forge and I better head back.
<StormcrowSelkirk> ::nods::
<StormcrowSelkirk> <Bexa> And if they do, I can look after her until she’s old enough.
<Lt_Feral> ((<Hurtz> Je m’appelle Hurtz, elle suppelle un grands carotte:: points to Trina :: <Trina> Did you just call me a fat carot? :: puzzled :: <Hurtz> Ooooo…. je ne said pas?))
<StormcrowSelkirk> ::swallows:: All right.
<StormcrowSelkirk> I guess I’ll see you when I do.
<StormcrowSelkirk> ((*dies*))
<Tasha_Forge> ((::DIIIIIES!::))
<Lt_Feral> ((sais^ :: and my French sucks ::))
<Tasha_Forge> Later, Selkirk. :;gives a lil wave, heading out towards the exit::
<Hans_Lynx> ((::DIIES::))
<StormcrowSelkirk> ((<Trina> Okay, just try it again: Je m’appelle Hertz. <Hertz> . . . Je depri mblue! <Trina> That’s not quite it. <Hertz> Really? Sounds exactly the same.))
<Tasha_Forge> ((lol!))
<StormcrowSelkirk> ::gives a tiny wave back::
<Hans_Lynx> Later! ::heads out with Tasha::
<Hans_Lynx> ((::laughs!::))
<Hans_Lynx> ((and I’m out for the night guys! ::hugs for you three:: Nights!))
<Tasha_Forge> ::goes back to her car once outside. gets in and starts it up!::